![]() While this is a Personal Event, there is still a measure of achievement in actually hitting a number that a player could set for themselves. To make up some numbers, this could look like: ![]() The nature of Personal Challenges is grounded in data pulls which show that X amount of Base XP is achievable Y% of the time. While that may not be something which can be performed on all the ship types/nations in the game, it's something extremely repeatable. That being said, Narai is capable of consistently giving a single player over 3000 Base XP. I can ask tomorrow if there were any specific instances. There are multiple games modes in World of Warships and sometimes there will be certain ones that will be excluded from events and challenges. That means that there are some events and challenges that will not be available for them. Hence, you see in Personal Challenges that the first two XP thresholds are 200 BXP and 600 BXP - the first being easily obtainable in Coop, the second being plausibly obtainable in Coop. ![]() However, we understood that there is a sizable portion of our NA group that enjoys coop primarily, so we felt that at the very least SOME of the thresholds should be achievable in coop. Obviously players can't achieve ALL thresholds in coop, because then there is no incentive to play other modes. Thus, and I have lobbied hard to make sure that Coop players are able to achieve certain thresholds in some of the more recent events. how difficult it is to complete said level in each game mode. ![]() So we choose game modes for each new event / challenge we release based on a combination of how hard it should be to complete each level vs. ![]()
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